/**
 *  Serponix is an arcade game in focus to multiplayer based on the classic game Snake.
 *  Copyright (C) 2010 - 2011  Daniel Vala
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License,
 *  or  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.

 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *  If you have any question do not hesitate to contact author
 *  on e-mail address: danielvala42@gmail.com
 */
package com.serponix.gui.lobby;

import com.serponix.gui.*;
import com.serponix.game.Mapa;
import com.serponix.game.Mode;
import com.serponix.game.GameParameters;
import java.awt.Dimension;
import java.net.InetAddress;
import com.serponix.net.Client;

/**
 * Model lobby pro klienta rozšiřuje model
 * o parametry a metody specifické pro klienta.
 * @author Daniel Vala
 */
public class ModelLobbyClient extends ModelLobby {

    private Client client;
    private MainPanel mainPanel;
    private String[] hraci;

    public ModelLobbyClient(MainPanel okno, Client client) {
        super(okno);
        this.mainPanel = okno;
        setNet(client);
        this.client = client;
        client.setLobby(this);
        hraci = new String[10];

        new Thread(client).start();
    }

    public void startHry(int pocetHracu, Dimension velikostHerniPlochy, Mapa mapa) {
        GameParameters parametryHry = new GameParameters(Mode.CLIENT, pocetHracu, mapa, velikostHerniPlochy, client);
        mainPanel.displayGame(parametryHry);
    }

    public void setModHry(String mod) {
        setMod(mod);
        setChanged();
        LobbyEvent evt = LobbyEvent.MOD_HRY;
        evt.data = mod;
        notifyObservers(evt);
    }

    public void setStitekMapy(String nazevMapy) {
        setNazevMapy(nazevMapy);
        setChanged();
        LobbyEvent evt = LobbyEvent.MAPA;
        evt.data = nazevMapy;
        notifyObservers(evt);
    }

    public void setRychlostHry(String rychlost) {
        setRychlostHry(Integer.parseInt(rychlost));
        setChanged();
        LobbyEvent evt = LobbyEvent.RYCHLOST;
        evt.data = rychlost;
        notifyObservers(evt);
    }

    public void setHrac(int cisloHrace, String jmeno) {
        hraci[cisloHrace] = jmeno;
        setChanged();
        LobbyEvent evt = LobbyEvent.HRAC;
        evt.cislo = cisloHrace;
        evt.data = jmeno;
        notifyObservers(evt);
    }

    public String getHrac(int cisloHrace) {
        return hraci[cisloHrace];
    }

    public InetAddress getServerIP() {
        return client.getServerIP();
    }
}
